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Ever 17: The Out of Infinity : ウィキペディア英語版
Ever 17: The Out of Infinity

|genre = Visual novel
|modes = Single-player
|platforms = PlayStation 2
Dreamcast
Windows
PlayStation Portable
Xbox 360
Android
iOS
| director = Takumi Nakazawa
| producer =
| artist = Yuu Takigawa
| writer = Kotaro Uchikoshi
| composer = Takeshi Abo
}}
''Ever 17: The Out of Infinity'' is a visual novel video game developed by KID. It is the second entry in the ''Infinity'' series; it is preceded by ''Never 7: The End of Infinity'', and followed by ''Remember 11: The Age of Infinity'', ''12Riven: The Psi-Climinal of Integral'', and ''Code_18''. It was originally released in Japan on August 29, 2002 for the PlayStation 2 and Dreamcast, and was later ported to Microsoft Windows, PlayStation Portable, Android, and iOS. A localization of the Microsoft Windows version was released by Hirameki International in North America in 2005.
The game follows Takeshi Kuranari and a boy with amnesia who is referred to as "the Kid", who are trapped inside an underwater theme park together with a group of other people after a leak has flooded parts of the park; they cannot contact people on the surface, and due to high water pressure, the park is estimated to implode after 119 hours. The gameplay consists of the player reading the game's story, at certain points making choices that affect its direction, leading to one of several possible endings.
The development team included director Takumi Nakazawa, writer and planner Kotaro Uchikoshi, character designer Yuu Takigawa, and composer Takeshi Abo. Because the science fiction aspects of ''Never 7'' had been positively received, ''Ever 17'' was made with a larger focus on science fiction. A remake, simply titled ''Ever 17'', was developed by 5pb. and Cyberfront for Xbox 360 in 2011, with the original's 2D sprites replaced by 3D models; this change was done as 3D models were seen as being easier to animate. The game has been positively received, with reviewers calling it one of the best in its genre, citing its story, characters, music, and graphics.
== Gameplay ==

''Ever 17'' is a visual novel〔 in which the player reads the game's story. At certain points, they get to make a choice, which affects the direction of the story, leading to eleven possible different endings. The whole plot is not revealed in just one ending; instead, the player has to play through the game multiple times, with each playthrough revealing new information. After playing through the game once, the player is able to fast-forward past text to decision points; they can also choose to start from a point further into the game, so that they do not have to go back to the beginning of the game for each playthrough.〔
The game has two player characters: and . Depending on the character the player plays as, they get to build relationships with different characters: for instance, the player can become close to when playing as Takeshi, who just is a supporting character when playing as the Kid. The player character is not chosen directly; instead, a decision the player makes during a blackout in the beginning of the game determines who they will play as.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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